We've had two great Star Wars games this year, probably because Lucasfilm Games says it's now "more flexible" about who it takes pitches from

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This twelvemonth has seen 2 highly-rated and beloved Star Wars games successful the XCOM-like Zero Company, and the Burnout-like Galactic Racer. And some were made by autarkic studios alternatively than overmuch bigger companies, which person typically taken connected Star Wars games successful caller years, specified arsenic Ubisoft with Star Wars Outlaws and EA with Star Wars Battlefront.

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