TMNT: Tactical Takedown is a radical twist on turn-based strategy

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I usually conflict with strategy games. They're typically excessively hard for me, and I often get overwhelmed astatine managing aggregate characters oregon squads. But I couldn't enactment down Teenage Mutant Ninja Turtles: Tactical Takedown, which blends ideas from strategy games and classical TMNT arcade games to support things snappy, casual to play, and afloat of action.

One mode Tactical Takedown - developed by I Am Your Beast shaper Strange Scaffold - keeps things elemental is by having you play arsenic conscionable 1 quality successful each of the game's 20 levels. The 4 turtles person antithetic movesets; Leonardo, for example, uses his swords to aggressively onslaught enemies, portion Michelangelo tin zip astir the playing tract connected his skateboard. You're capable to customize each turtle's arsenal by buying caller moves, but I didn't alteration the movesets astatine each and got done the crippled conscionable fine.

Battles instrumentality spot successful a grid overlaid connected tiny chunks of precise TMNT locations, similar a street, sewer, oregon subway system. Every turn, you person six "action points" to walk arsenic you please, whether that's moving astir the level oregon attacking atrocious guys. You conscionable property a fastener to usage 1 of your moves, nary paper required, which speeds things up considera …

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