Reach feels like Blood & Truth meets Mirror's Edge - until it suddenly doesn't

2 hours ago 5

The prologue section to nDreams's upcoming 'cinematic enactment escapade game', Reach, is an implicit banger. It kicks disconnected with immoderate fluid parkour enactment arsenic you larn to leap implicit boxes and clamber up walls wrong a volumous warehouse. Then it gives you a magical bow and asks you to instrumentality retired aggregate equipped enemies each whilst a chopper spits missiles and instrumentality weapon occurrence astatine you from overhead.

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