Mina the Hollower review

9 hours ago 3

Here is simply a crippled that feels similar an adventure. And it feels similar it was an escapade to make, too. Mina the Hollower took six years to plan and build, six years that took it from what sounds similar a benignant of coding doodle to a panoramic travel crossed a richly imagined island, taking successful platforming and combat, puzzle-solving, and sheer immersion successful the satellite building. It's Zelda and it's Bloodborne. It's smacking bosses and speechmaking the in-game newspaper. All of which is to accidental that those six years of plan enactment are evident throughout, successful the complexity of the landscapes you travel, successful the density of the secrets and the lore.

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