Depth, player expression, and years of iteration: Pragmata's producer on the key to nailing the game's weird and wonderful core mechanic

2 weeks ago 7

"I don't truly privation to delve into erstwhile concepts," Pragmata shaper Naoto Oyama tactfully offers, aft I prod astatine the prickly taxable of the lengthy improvement of Capcom's latest weird and fantastic offering.

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