Capcom’s lineup at Summer Game Fest was a mix of bold and boring

3 days ago 5

Capcom had an absorbing showing astatine Summer Game Fest with 3 titles that volition transportation the developer into 2026 and beyond: Onimusha: Way of the Sword, Resident Evil Requiem, and Pragmata. I got hands-on previews with some Requiem and Pragmata, and a hands-off presumption for Onimusha. Across the 3 games, I saw a premix of caller ideas with Onimusha, immoderate stale ones with Requiem, and immoderate weird but absorbing choices with Pragmata.

Screenshot from Pragmata featuring the robot kid  Diana hanging connected  the backmost  of her companion Hugh arsenic  she hacks a robotic enemy.

Of the 3 games, Pragmata represented the biggest hostility betwixt what I liked astir it and what I didn't. In the game, you play arsenic Hugh, an astronaut stranded connected the satellite who is aided by a small, child-like robot named Diana. To beryllium frank, I'm utterly exhausted by the trope of a big, gruff dude protecting a small, guiltless child. Enough! It's 2025, we person plentifulness of dada games astatine home, Capcom, determination has to beryllium a much absorbing mode to bash this.

That said, I was impressed by Pragmata's combat. What I thought was a straightforward shooter was inactive mostly that but with a complexity that dramatically changes the calculus of however you fight. Enemies successful Pragmata are shielded and instrumentality small harm from Hugh's weapons. To combat effectively, you indispensable usage D …

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